Guides

Setting up the team and building the squad

The team defines the type of football, the formations and match length. Worth getting right before adding anyone.

  1. 01

    Type and age group

    7 or 11-a-side decides available positions and formations. The age group links to the competition.

  2. 02

    Length of the halves

    Number of halves and minutes each. The live clock comes from here, and a specific competition can override it.

  3. 03

    Add players

    From the team page, the squad board search lets you bring in people from other club teams without creating duplicate records.

  4. 04

    Releasing a player

    Releasing frees the player from the team but keeps her record and all her history. It is not a deletion.

  5. 05

    Visual identity

    If the club has a crest and colours, the team inherits them. You only touch this if that team uses different ones.

Start with your team this week

Free forever plan, no card and nothing to install. If it does not convince you, you have lost two minutes.