Guides
Setting up the team and building the squad
The team defines the type of football, the formations and match length. Worth getting right before adding anyone.
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01
Type and age group
7 or 11-a-side decides available positions and formations. The age group links to the competition.
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02
Length of the halves
Number of halves and minutes each. The live clock comes from here, and a specific competition can override it.
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03
Add players
From the team page, the squad board search lets you bring in people from other club teams without creating duplicate records.
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04
Releasing a player
Releasing frees the player from the team but keeps her record and all her history. It is not a deletion.
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05
Visual identity
If the club has a crest and colours, the team inherits them. You only touch this if that team uses different ones.
Start with your team this week
Free forever plan, no card and nothing to install. If it does not convince you, you have lost two minutes.